Xtris is a true client/server game (as opposed to a centralized game managing multiple display) which makes it particularily responsive and bandwidth effective. It can handle human players and automated ones (bots), and includes a simple chat system.
Author: Roger Espel Llima <roger [dot] espel [dot] llima [at] pobox [dot] com>
Maintainer: The T2 Project <t2 [at] t2-project [dot] org>
Remark: Does cross compile (as setup and patched in T2).
Build time (on reference hardware): 5% (relative to binutils)2
Installed size (on reference hardware): 0.10 MB, 11 files
Installed files (on reference hardware):
1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).