Xtris is a true client/server game (as opposed to a centralized game managing multiple display) which makes it particularily responsive and bandwidth effective. It can handle human players and automated ones (bots), and includes a simple chat system.
Author: Roger Espel Llima <roger [dot] espel [dot] llima [at] pobox [dot] com>
Maintainer: The T2 Project <t2 [at] t2-project [dot] org>
Remark: Does cross compile (as setup and patched in T2).
Build time (on reference hardware): 5% (relative to binutils)2
Installed size (on reference hardware): 0.10 MB, 11 files
Installed files (on reference hardware):
2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).