raylib: A simple and easy-to-use library to enjoy videogames programming1

Raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it's especially well suited for prototyping, tooling, graphical applications, embedded systems and education.

... part of T2, get it here

URL: http://www.raylib.com

Author: Ramon Santamaria <http://twitter [dot] com/raysan5>
Maintainer: Douglas Andreani <andreani [dot] dr [at] gmail [dot] com>

License: ZLIB
Status: Stable
Version: 5.0

Remark: Does cross compile (as setup and patched in T2).

Download: https://github.com/raysan5/raylib/ raylib-5.0.tar.gz

T2 source: raylib.cache
T2 source: raylib.desc

Build time (on reference hardware): 140% (relative to binutils)2

Installed size (on reference hardware): 7.72 MB, 13 files

Dependencies (build time detected): 00-dirtree bash binutils cmake coreutils diffutils findutils freetype gawk grep gzip libx11 libxcursor libxext libxfixes libxi libxinerama libxrandr libxrender linux-header make pkgconfig sed tar xorgproto

Installed files (on reference hardware): n.a.

1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.

2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).