libgli: A toolkit to create OpenGL User Interfaces1

Package available in: [trunk] [8.0] [7.0] [6.0] [2.1]

a multiplatform library for creating 3D user interfaces, based on OpenGL. With the help of this library, programmers can add in their own graphic application elements for the user interface and connect interface objects to their own programs with callbacks. In other words, GLI sits between the user and an OpenGL application.

... part of T2, get it here


Author: Benjamin Schieder <blindcoder [at] scavenger [dot] homeip [dot] net>
Maintainer: The T2 Project <t2 [at] t2-project [dot] org>

License: LGPL
Status: Beta
Version: 0.4

Download: libgli-0.4.tar.bz2

T2 source: cc.patch
T2 source: gcc43.patch
T2 source: libgli.cache
T2 source: libgli.conf
T2 source: libgli.desc

Build time (on reference hardware): 5% (relative to binutils)2

Installed size (on reference hardware): 0.46 MB, 30 files

Dependencies (build time detected): 00-dirtree bash binutils bzip2 coreutils diffutils findutils gcc glibc grep make mesa patch sed sysfiles tar

Installed files (on reference hardware): [show]

1) This page was automatically generated from the T2 package source. Corrections, such as dead links, URL changes or typos need to be performed directly on that source.

2) Compatible with Linux From Scratch's "Standard Build Unit" (SBU).